You are a wandering eye — literally. You only have one projectile: your own eyeball. Throw it to defeat enemies, solve puzzles, activate sensors, and open doors.

  • Top-down puzzle action inspired by classics like The Binding of Isaac.

  • Only one bullet — if you miss, you’ll have to restart (there are checkpoints).

  • Enemies and environmental challenges in each room.

  • Move from room to room, learn the rules, and find the way out.

Created in under 12 days for PirateSoftware Game Jam #17.
Everything built from scratch using Unity.

Controls:

  • WASD or Arrow Keys – Move Left Click – Shoot your eye

  • Left Click + Drag – Move the camera manually

  • Mouse Wheel – Zoom in/out

  • Esc – Open the menu

  • Published 13 hours ago
    StatusPrototype
    PlatformsHTML5
    AuthorJbengoa7
    GenrePuzzle, Adventure
    Made withUnity
    Tags2D, Indie, Pixel Art, Retro, Singleplayer

    Comments

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    The final part with 2 balls is a bit glitchy with things passing through walls and items and ball resseting even though i left it in place. But overall, needing a little polish, this was pretty fun. Gj.

    Fun Game! I like the mechanic! A fun placement and timing game! You rock